Patch 1.12 - Patch notes (Change log)


  • Introduces a number of improvements to general game performance.
  • Introduces a series of minor difficulty balance tweaks at all difficulty levels in Hearts of Stone expansion.
  • Fixes issue whereby quickslots could disappear if game difficulty level was changed during combat.
  • Fixes rare issue whereby some mini-bosses could become immortal under certain circumstances.
  • Fixes misleading message displayed when players attempted to cast Signs in combat, while enveloped by a cloud resulting from the detonation of a Dimeritium Bomb.
  • Introduces UI enhancement whereby herb name is now displayed above available interaction.
  • Introduces enhancement whereby ingredients required for a pinned formula and in possession of a merchant are now highlighted in said merchant's Shop screen.
  • Introduces enhancement on PC systems whereby weapon and armor repair kits can now be applied via drag and drop.
  • Improves transitions between distinct scenes and gameplay sequences.
  • Fixes issue whereby some human foes could have empty Vitality bars and thus could not be killed.